Vulcan

Vulcan, or the Infinity Sword, started as a mod for Ultima 7 on Exult.
It was intended originally as a sword counterpart to the Infinity Bow from Serpent Isle and as such followed its black and red color scheme.
Below is the 2d sprite I made for the game, from which the core design of the sword originated.


I later created, in Photoshop, a digital drawing of the sword. In this more detailed rendering of the weapon I designed its bat-like crosspiece and the dragon claw pommel.

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Using the digital drawing for reference, I translated the sword into 3d as part of an unreleased mod for The Elder Scrolls IV: Oblivion. The image below is of the Sykrim version, however it's the same mesh, just the textures and UVs were reworked for the game.

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Finally, we arrive at the Infinity Sword's current form as Vulcan, which was made for EverQuest II. I had to make a completely new mesh in order for it to fit with EverQuest II's requirements, which resulted in the sword's design taking on a much rougher, more volcanic appearance. Vulcan was accepted by SOE's Player Studio and is available through the Marketplace.

The sword is also for sale at Turbosquid: http://www.turbosquid.com/3d-models/sword-vulcan-3d-3ds/864975

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